9 pictures · 2026-10-03A 30 fps showpiece with the horizon three times as far at twice the pixels, a Target that climbs detail and resolution while the machine has room, and the minimap's palette put right.
RANGE ARCADE · ALL THE GALLERIES · 38 SETS, 295 PICTURES
Every set of pictures taken inside the worlds, newest first. Open a gallery to see its pictures with their full captions and the laws behind them; every picture there has a ▶ Go there that opens that very spot in Wander with the craft waiting.
9 pictures · 2026-10-03A 30 fps showpiece with the horizon three times as far at twice the pixels, a Target that climbs detail and resolution while the machine has room, and the minimap's palette put right.
5 pictures · 2026-10-02After dark, with Graphics: Town lights on, which windows glow follows the Foundry light law (Rule 90, Rule 30 or the ruler clock, chosen by the world's word), six lamps a facade bound by a GF(2) rule. Ported from spindexin/RulerFoundry.
8 pictures · 2026-10-02Vehicles: HD in the Graphics menu: every craft rounded, panel-lined at ruler spacing and given paint, metal, glass and rubber, built once and placed on the GPU.
8 pictures · 2026-10-02A lit doorway at every settlement; E opens a four-patch district of wayhouses, houses, gardens and groves built by the parcels and district laws, with a guided walk and a lantern to light.
12 pictures · 2026-10-02Six new Far looks and the Mesh menu's mixes over Rock and Lava, Light: sky (the sky each point sees, as spherical harmonics) and the Lanterns puzzle, both from sitoolz.
8 pictures · 2026-10-02Blackhood, Razorline and Nightslab: the hypersonic jet's size, faster, hovering like a helicopter and sliding like a saucer; and six electric paints for every craft.
8 pictures · 2026-10-02The rock under a real moonlight, towns that read as night with Town lights on, the Building the world panel, and the minimap on mesh ranges.
9 pictures · 2026-10-02Graphics ▾: Smooth (the start), Beautiful and Epic; resolution up to 1.5x; bloom and heat shimmer over the lava; lava light on the rock; lava running down the walls; Photo ×2 with depth of field.
11 pictures · 2026-10-01Rock and Lava as buttons on every range, the Ruler look, three new cliff worlds and a flight ceiling that follows the land.
7 pictures · 2026-10-01Seven of the ranges stitched onto one hexagon map, borders blended, endless in every direction; any word lays a new map.
5 pictures · 2026-09-30The Sky Vale's recipe (a deep canyon, stature, a rim start at dawn or dusk) on five more laws, haze none, a Go there on each.
8 pictures · 2026-09-30meshz's error term takes the comb of teeth off the walls, the ground is lit by its own baked horizon and the sky it sees, the rock is banded by the ruler, and the Ember Rift splits grey cliffs with lava where the ruler spikes. Mesh is now the default on the ranges.
3 pictures · 2026-09-30The same Skyway moment from 350 metres at the three far-tile detail levels; high is the default on a big screen, max bakes only while you are slow.
8 pictures · 2026-09-30The Ternary Gorge from one spot: detail max and the new ultra, where smooth ground comes right up to the chunks round you, then the five new far looks, facets, painted, contour, cel and neon.
5 pictures · 2026-09-30terrain=mesh: a range's ground as one crack-free mesh on Lars Rocha's ruler, every cell a corner near you and the rings doubling out to the horizon.
7 pictures · 2026-09-30The course law lays a pod-race circuit on the land from the world's word: a slot canyon, the Needles, a plateau and its drop, and a kicker over a gorge. Five pods, four races (the Classic, the Sprint, Last Pod Standing, the Time Trial), seven in the field; any word lays a new track.
5 pictures · 2026-09-30The far rings now take the same sun as the ground at your feet, the distance takes the sky's own horizon colour (haze air, the new default), and detail=auto steps the triangle budget up and down to hold your frame rate.
6 pictures · 2026-09-30The pod race's place, lap, speed and next gate in numerals you can read on a tablet or a television; studs, chevrons and a lit gate to show the way through the orange canyons; and the contour, cel and painted looks after a pass.
3 pictures · 2026-09-30The Skyway from 244 metres three seconds in: the old one-worker queue with sky showing through, the new pool with coarse-first to the horizon, and detail max with the smooth far rings.
7 pictures · 2026-09-30The Twin Rivers, the Ladder Vale, the Light Cone Vale, the Octave Dale, the Sky Vale and the Marsh Meadows, in the valley look, haze none, a Go there on each.
8 pictures · 2026-09-29The railgun charging and cooling, a hellfire locking from the Apache, a buggy in explorer mode about to cross the sea, the jet at three times speed, the dogfight at Rookie, and the two pages that hold it all; a Go there on each.
2 pictures · 2026-09-29The jet at three times speed over the Skyway at the same moment, with the corridor bake on and off: with it on, the ground under and ahead of the craft is full-resolution chunks and the far tiles on the flight line are drawn finer.
5 pictures · 2026-09-29The Skyway's sea of islands from 350 metres in the four haze modes, same spot, same hour; none is no fog and no whitening at all, the horizon the far tiles' edge. A Go there on each opens that mode.
3 pictures · 2026-09-29The Skyway's great range from one spot, the camera lifted in step, at stature 1, 1.5 and 2: the kit's new option scales every height above the water line, so one world can be gentle on wheels and towering under wings. A Go there on each.
9 pictures · 2026-09-29Six ranges dressed the way the valley is, the valley palette, sand banks, reedbeds, dense trees and villages, haze none: the Sixfold Vale, the Ternary Dale, the Fold Water Meadows, the Shore Vale, the world-scale Grand Vale and the Podracer Downs. A Go there on each.
10 pictures · 2026-09-27The Ternary Hills, the Sixfold Hills and Alps, the Ternary Canyons and the Ternary Isles: twenty blends tried, five ranges kept, each from the air and on the ground with a Go there.
15 pictures · 2026-09-27A hypersonic jet, an Apache, a quadcopter and a Reaper, a hoverboard that climbs cliff faces, a jetpack, a hang glider, a snowmobile, a quad bike, a balloon, a mech walker, a rocket bike, a sailboat, a submarine and a maglev sled: every one boarded from the Vehicles menu in any world, driven or flown for four seconds by the smoke, and photographed.
10 pictures · 2026-09-27A tiltrotor, a stealth bomber, a gyrocopter and a rocket; a landspeeder, a speeder bike, a skiff and a pod racer that hover over anything and climb a cliff face straight up; hellfire rockets on the Apache, the Reaper and the tiltrotor. Every Go there starts you in the craft.
14 pictures · 2026-09-27Four new ranges from laws that had no home (the Prime Rails, the Fold Marches, the Vortex Sea, the Octave Valleys), the Hamlet postcards, the Square Vault, the celestial sky, the Lab and the unblackboxing experiments. Every picture has a Go there: the same place, in Wander, for you.
6 pictures · 2026-09-27The Burgers Shore, the Forge Bridges and the Certificate Wall: fluidz, forge and edgecert as ground, each from the air and on foot, with a Go there on every picture.
8 pictures · 2026-09-27The Skyway, the Drone Slots, the Balloon Vale and the Sky Mesas: four ranges built for the hypersonic jet, the quadcopter, the balloon and the Apache, from the air and from the ground, with a Go there on every picture.
10 pictures · 2026-09-27Five tours composing every law in the kit by district: the Grand Tour, the Sky Tour for flyers only, the Buggy Tour, the Monster Tour and the Hover Tour, each judged for its craft; a stop and a seam from each, with a Go there.
9 pictures · 2026-09-26The last two survey items built as worlds, a shareable page that draws every range's law, a cinematic flyover on any link, and a Light Cone you build from the menu. Then the refactor.
6 pictures · 2026-09-26A go-kart, a monster truck and a jetski, and an arena game built for each: Gate Rush, Crush Hour and Wake Rings.
11 pictures · 2026-09-26Round five: the ground itself from the ruler sequence. rulerland.py and rulerland.js are twins checked against one fixture; the Ruler Hills, the Ladder Range and the Dyadic Downs are drawn from them, with a prize on every prize summit and a warp gate on the biggest hill of every region.
9 pictures · 2026-09-26What the rest of pytoolz held for the ranges: the prefix law read as stone, nested plateaus from distance_to, a river basin per region from the run law, and the max-with-relief combine of the original RangeBlends terrain. All four in both twins, checked against one fixture, written up in LAND_FROM_THE_LIBRARY.md.
10 pictures · 2026-09-26The last five items from the pytoolz survey built into worlds, the Ruler Alps, Dyadic Isles and Ruler Canyons of round six, and the gate network. Every landscape is in both twins and checked against one fixture; the write-up is LAND_FROM_THE_LIBRARY.md, sections 5 to 9.
8 pictures · 2026-09-26A trunk across every region joined to its neighbours at the boundary, a branch north from the biggest city with a junction, a locomotive that runs them and rides itself station to station, passengers who pay fares and a timetable bonus, wagons that couple behind, a mail-train delivery mode, and a push-through move for any craft that gets stuck.
Pictures from the worlds by Lars Rocha's laws. What's new shows the newest sets picture by picture on one page.