RANGE ARCADE · ARENA NIGHT · TANKS, WINGS, WHEELS AND FISTS

The games, ready to show

Every arena, dogfight, race and rumble on one page. Pick a tank, a car or a plane and a level up top, and every Go on the page carries your choice. Rookie is the demo setting: you take half damage, deal double, and the turret and guns lean toward the target on their own. The set list is an order that shows the range in twenty minutes.

Tonight's set

eight games, about twenty minutes

Controls, on one card each

TanksWS drive · AD turn · mouse aims the turret · click or Space fires · R swaps to the rail: hold Fire 0.7 s to charge, three times the damage, then it cools · L cycles the arc · Shift nitro
PlanesWS throttle · AD bank · Space climb · C dive · hold F for the guns or tap Fire for a burst · get behind them
CarsWS drive · AD steer · Space brake · Shift nitro · E fires on the armed roads · a wrench repairs, a shield takes a hit
Staturestature=1.5 or 2 on any world link scales every height above the water line, the kit's new option: gentle on wheels at 1, towering under wings at 2
Hazethe Haze button next to Skies: full, soft, off or none; none is the valley's crisp distance in every world; haze=none on a link does the same
Explorer mode and speedShift+E or the Explorer button in the Vehicles menu: any land craft hovers over water and climbs a cliff straight up; [ ] or the Speed button: ×0.5 to ×3; nothing is recorded while either is on
On foot or in any craftG cycles the craft · K arms the laser · 1–4 weapons · X calls wingmen · I beam colour · Enter or Again for a rematch

Pictures from the making of the games; every Go opens Wander at that game with your picks. By Lars Rocha's laws; the tank you fight is a forest trained on the Proving Ground, and it shows its thinking.