GLOBAL IDENTITIES / LOCAL WINDOWS
Move the frame.
Keep the same ground.
Pan across signed chunks. Watch the cache fill, compare shared records, and walk across a boundary derived independently from each side.
Generation window
One chunk request step per worker task. A newer request cancels the old job. The last completed window stays visible while the next loads.
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N ↑TWO SIDES / ONE EDGE
Select a chunk
Edge and movement evidence
The map shows actual boxes intersecting height +1 and sampled corner terrain colors. It is a plan diagram of the existing global courtyard generator, not a new town application. Shared-record agreement covers position and geometry; it does not certify lighting, normals or LOD seams. The crossing check covers the flat street opening, using the actual loaded geometry and body. Cache limit: 64 chunks; loaded window: at most 25.