◂ RangeBlends

◈ THE SEAM RANGES ◈

Where both mirrors cut.

Lars Rocha's address space has two mirrors in it. One folds on a lattice of powers of two; the other folds on the squares. Each one on its own cuts often. Put them out of true and ask where they still agree, and almost everywhere the answer is nowhere — but not quite nowhere. The places where both cut are the seams, and a seam's position is settled by arithmetic alone: no table, no seed, no spawn rate, and the same seam in the same place for everyone who walks there.

The law in one line

The line mirror cuts at j when 2^w divides j+1. The diagonal mirror cuts when j+1 is a perfect square. Both, then, exactly when j+1 = s² and 2^w | s² — which needs v₂(s) ≥ ⌈w/2⌉. So:

two mirrors out of true agree only at s², for s a multiple of 2^⌈w/2⌉.

width wseams in 65,536one infirst four seams at
4631,040g = 15, 63, 143, 255
6312,113g = 63, 255, 575, 1023
8154,369g = 255, 1023, 2303, 4095
1079,362g = 1023, 4095, 9215, 16383
12321,845g = 4095, 16383, 36863, 65535

The detuning is the only knob, and it moves on a clean ladder. Widths pair up — 7 and 8 give the same, 9 and 10 give the same — because only ⌈w/2⌉ counts. Turning a mirror one notch further out of true changes nothing at all; two notches halves the seams.

And the gaps grow. Consecutive squares spread, so each walk between seams is longer than the last by exactly 2·step² — 32 cells at width 4, 128 at width 6, 512 at width 8. Never varying, and knowable before you set off. That single fact is what both games below are built on.

Three ranges

Hills to climb, and on the highest of them the seams. They start at g = 0 deliberately: the beat's local density falls as 1/√g, so out at two and a half million the gap is 25,920 cells and nobody would ever see two.

◆ The Close SeamsWidth 4, the mirrors nearly true. Sixty-three seams, the first at g=15, gaps of 48, 80, 112, 144. Close enough to walk one to the next and watch the spacing grow. The best range for seeing what the law does. ◈ The Seam RangeWidth 6, thirty-one seams, the first at g=63, gaps growing by 128 each time. Hills, rivers, prizes on the summits and a warp gate on the biggest. ◇ The Wide SeamsWidth 8, fifteen seams, the first at g=255, every gap 512 cells longer than the last. Fewer marks, longer country, every one provable before you arrive.

In any of them, Next seam ◈ on the travel bar flies you to the next one — jumping mark to mark by the law rather than searching the ground between, which is why a range costs nothing to enter however far out it runs.

Three survey craft

The marks are far apart and provable in advance, so the useful virtues are reach, climb, and knowing exactly how far it is. Each reads the next seam from a different distance.

Surveyor · reach 24A long-range survey truck. Unhurried in a bend, but the next seam's distance is on the dash from twenty-four cells out. Plumbline · reach 10Built for the straight run between two seams and nothing else. Quickest on the range in a line, nervous near a slope. Take it when you already know where you are going. Gnomon · reach 40A slow surveying helicopter that hangs where it is put. The widest reach of the three, and it sits over a summit while you read the arithmetic off the mark.

Call the Seam

A stretch of ground, and one question: does a seam fall inside it? The law settles this exactly, so there is a right answer and no need to go and look. Guessing scores about half. Working it out scores all of it.

Press New round to begin.

The Seam Run

Reach n seams in order. Because each leg is longer than the last by exactly 2·step², the whole route can be worked out before you move — which is the point. The planner below gives you the route; the running is done in the range.

What is actually proved here

The placement law was not invented for this. It was already in cards/mirrors.md as a result about two folds on an address. What happened is that a module written independently in the spindexin workspace — landmarks.cjs, "exact shared-seam indexing" — turned out to select the identical point set, checked at widths 4, 6, 8, 10 and 12: 63, 31, 15, 7 and 3 agreements in 65,536, the same points and not merely the same counts.

So a seam's place is settled before anything is drawn, and that is the whole claim. No claim is made about how it looks, or about what anyone sees in it. The arithmetic says where; the rest is a range to walk.