✦ Range Arcade THE ADVENTURE WING

A TRAINED WSRF COMPANION

Grand Theft Condo: Midnight Shift

The satellite alarm sounds. Someone knocks. Your shrimp are still in the air fryer. Make a little room for everything.

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A PATTERN & PROOF ADVENTURE

Laser Janitor

Rotate mirrors, weave XOR switches, and clear orbital debris while the passing ships keep their sparkle.

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A PATTERN & PROOF ADVENTURE

The Spare Tire: Mystery Delivery

Question three visitors, collect reproducible clues, and discover why the garden fence went for a walk.

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A TRAINED WSRF COMPANION

Venus Cloudport

Welcome arriving airships, keep the cooling sails open, and give every cargo a route through the clouds.

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A TRAINED WSRF COMPANION

James Webbz’s Signal Web

Build a web of XOR threads, untangle cosmic interference, and turn useful messages into a song of your own.

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A TRAINED WSRF COMPANION

The Volcano Watch

The volcano isle rumbles. Warn the four groups, launch the three boats, light the lamp so they find the way, and carry the goat down before the mountain goes.

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A TRAINED WSRF COMPANION

Market Day in Sudoku Town

Sudoku Town on market day: nine errands in nine lots across three quarters. Walks cost a choice, the pedlar's cart carries you once, and the bread is best while it is warm.

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A TRAINED WSRF COMPANION

The Pedlar's Road

Drive the pedlar's cart down the road with three parcels for a hamlet, a village and a town. Grease the wheel before it breaks, shoo the sheep, pay the toll or take the ford, and wait out the rain.

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The world waits while you think.

Choices move the story forward. Open the coach, explore a clue, or take a break; your place stays here. Three fitted WSRF companions suggest priorities. The laser and mystery guides show the beam paths and visible clues behind their suggestions.

Each seed keeps its weather, arrivals, and clues. Replay the same beginning to discover another ending. Sound is optional, and every adventure has a notebook to take with you.

Meet the libraries and training behind the stories ↗