✳ range arcade

PATCH'S PRACTICE TABLE

A little practice.
A little more room.

Two trained models, the same tricky quilt. Watch them choose a home for every patch—and see why leaving a little room matters.

No countdown. Nothing to win here. Just a little curiosity.

The trained models are loading.

ORIGINAL TRAINING

Patch's first approach

AFTER PRACTICE

A little more foresight

A peek inside these little brains actual inputs, values & tree paths

Choose any legal move to inspect its learned value. Inspection and previews leave both quilts where they are. Values are scores, not chances of winning.

      Visible inputOriginalPractice

      The original forest uses 14 inputs. Practice adds eight geometric packing bounds, including whether enough separate spaces remain for larger patches. Exact finishability is an offline training label; neither model consults that search while playing.

      What did the training actually improve?

      PolicyFresh test quilts completed

      Models were trained in Python with pytoolz/WSRF. Watching them here evaluates the exported trees; it does not retrain them. The existing game's model remains unchanged.

      Read the full training record ↗ · Seeds, parameters & results