WSRF Hitori Grandmaster

Zone-Based Constraint Solving — 5 Shapes, Mistake Tolerance, Full Coaching

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Time

🧠 Coach

Click a cell to begin, or start a New Game.

● WSRF Zone Card

v1: Constraints (≥6 = LIKELY)
v2: Ambiguity (≤1 = LIKELY)
LIKELY → Find the shape:
● Lock — forced shade/keep
◐ Signal — 2 duplicates
═ Beam — row/col sweep
◈ Resonance — island detect
⟶ Vision — trial search
Mistake Budget:
Easy: 5 | Med: 4 | Hard: 3 | Expert: 2

🔍 Cell Inspector

Hover a cell
State: -
Value: -
Row dups: -
Col dups: -
v1: -
v2: -
Zone: -

📊 Accuracy

Correct0
Mistakes0
Accuracy-
Board Drill
Streak: 0 Best: 0 Score: 0/0
AutoPlay Debug IDLE

⭐ Shape Guide

📈 Session Stats

Played0
Wins0
Win Rate-
Best Time-
Streak0
Shapes Found0

🏆 Shape Mastery

💡 Quick Tips

N New Game • H Hint • B Best Move
1-4 Difficulty • T Theme • S Sound
L Zone Card • M Cycle Mode
Click: cycle unknown → shaded → circled → unknown

PUZZLE SOLVED!

Shapes Found

WSRF Rating
1200

Drill Mode

Board
Rapid
Zone Sight
LIKELY
Full board — coach highlights each LIKELY cell. Identify the shape, then click the correct action.
Coach
Board
Guide