WSRF Kakuro Grandmaster
Zone-Based Constraint Solving — 5 Shapes, Mistake Tolerance, Full Coaching
0
Runs
0/0
Filled
0/3
Mistakes
0:00
Time
Guide
Prac
Chal
Drill
WSRF
LIKELY
Easy
Medium
Hard
Expert
🧠
Coach
Select a cell and enter a digit to begin.
Hint (H)
Best Move (B)
Ask Coach
Stop Drill
●
WSRF Zone Card
v1:
Run progress (
≥6 = high
)
v2:
Candidates (
≤2 = LIKELY
)
LIKELY
→ Find the shape:
●
Lock — forced digit
◐
Signal — combo narrows
═
Beam — run alignment
◈
Resonance — cross-run
⟶
Vision — trial
Mistake Budget:
Easy: 5 | Med: 4 | Hard: 3 | Expert: 2
🔍
Cell Inspector
Select a cell
Candidates:
-
v1 (progress):
-
v2 (candidates):
-
Zone:
-
H-Run sum:
-
V-Run sum:
-
📊
Accuracy
Deductions
0
Guesses
0
Accuracy
-
Board Drill
Streak:
0
Best:
0
Score:
0
/
0
New (N)
Undo (Z)
Cands (C)
Sound: ON
Theme (T)
⭐
Shape Guide
📈
Session Stats
Played
0
Wins
0
Win Rate
-
Best Time
-
Streak
0
Shapes Found
0
🏆
Shape Mastery
💡
Quick Tips
N
New Game •
H
Hint •
B
Best Move
1-9
Enter Digit •
0/Del
Clear Cell
T
Theme •
S
Sound •
C
Candidates
L
Zone Card •
M
Cycle Mode •
Esc
Close
PUZZLE SOLVED!
Shapes Found
Challenge Analysis
WSRF Rating
1200
Play Again
Close
Drill Mode
Board
Rapid
Zone Sight
Resonance
Full board — coach highlights each LIKELY cell. Identify the shape, then place the digit.
Easy
Medium
Hard
Expert
Start Drill
Cancel
Coach
Board
Guide
← WSRF library
Range Arcade ↗